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As Arvik, heir to a broken Frostling kingdom, you awaken forbidden necromantic powers to reclaim your realm. An epic battle of the forces of creation: fire versus ice, life versus death. Tigrans are natural sprinters, capable of moving far faster in combat than members of the other races, and are familiar with shape changing magic, allowing their mystics to transform into Dire Panthers. Their natural curiosity about necromancy and the passing of regal souls into kingdoms of glory in the afterlife inspires them to construct massive tombs. They worship the sun and track the cycle of day and night life and death.
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Lead by their Ice Queens, they embark on frequent raids in warmer lands.
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Other units are summoned, such as the Banshee, which invokes despair in the hearts of the living. The Necromancer creates spectacular undead units, such as the Bone Collector, a crablike monstrosity which eats corpses to strengthen itself. The Necromancer Player Class: The Necromancer’s legions march to establish an eternal kingdom, unifying all the world’s races in death.Embrace the forbidden powers and reign for eternity! Eternal Lords Content Includes:
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New features such as the Race Governance system, which allows players to tailor features of each race in their empire to meet their strategic needs, add new layers of depth to empire development and diplomacy. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change. Eternal Lords is the major, second expansion for the acclaimed strategy game Age of Wonders III, marking one year of continuous development since its release.
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